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Rév O'Conner
Rév O'Conner
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Calcutta, India

Summary

6 years as a 3D artist specialising in video game 3D art and animation, character designing, and photo real rendering of products and concepts.

Skills

Rendering3D Animation3D Modeling3D VisualizationDigital SculptingTexturingPhysically Based RenderingMaterial

Software proficiency

3ds Max
3ds Max
Mari
Mari
Substance Designer
Substance Designer
Keyshot
Keyshot
Photoshop
Photoshop
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
MotionBuilder
MotionBuilder
Mudbox
Mudbox
R3DS Wrap
R3DS Wrap
Alias Design
Alias Design
VRED
VRED
RealFlow
RealFlow
SketchBook Pro
SketchBook Pro
Unreal Engine
Unreal Engine
Premiere
Premiere
Audition
Audition

Productions

  • Tvirus.tgp 30 10 2019 1 10 17 493
    • Video Game
      TGP Surfer
    • Year
      2019
    • Role
      Lead Character Artist
    • Company
      Global Paradise LLC
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    • Video Game
      Blobby Blast
    • Year
      2017
    • Role
      Lead Animator
    • Company
      Flamingo Games

Experience

  • Lead Character Artist at Global Paradise LLC
    United States of America
    August 2019 - Present

  • Material Artist at Polligon
    Netherlands
    April 2019 - August 2019

    PBR materials

  • Lookdev Artist - MDL at Nvidia Developers
    January 2015 - January 2016

  • Lead Animator at Flamingo Games
    May 2016 - December 2017

  • 3D Modeller at Moorepark Modelworks
    January 2014 - January 2015

    Working as a 3D modeller for printing 3d scale models of vehicles

  • Graphics Designer at TrueCode Pty Ltd
    Australia
    January 2010 - December 2012