A tool for managing and collecting shader variants efficiently and quickly, and also includes a better UI for the default Unity shader variant collection file editor. No more trying your best to play every scenario in the hope you collect all variants of a shader, this tool does it with a few clicks, as well as let you add combinations of keywords of global keywords that are enabled during runtime.
Download or install directly from my github: https://github.com/revoconner/ShaderVariantCollectionTool
Inspired by Soco tool