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Rév O'Conner
Senior Technical Artist
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Portrait
Characters
Tools and plugins
Materials
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Standalone rounded edge baker for low poly model
Maya Better UV Packer
Neo Shelf for Maya
Unity - Shader Variant Collection Tool
The Artist
Einstein in Unreal Engine
Batch Fix Up Redirector Unreal (Without Crashing)
Blender Meshwalker
Blender Shelf for scripts
Maya's common xform functions to move pivot and objects.
Unreal Engine Substrate Experiment
VR character improvements
UV ShapeKeys for Blender
Derive Normal Z for Windows
Transfer Vertex ID for 3ds Max
Practice Work
David Ben Gurion (Realtime - Unreal Engine)
Cyber Eve
Spherify For Maya
Universal Rig Adapter for Maya
Arrange objects in Maya
Maya Fill Selection Script
Personal Practice Work #3 - Akaaki
Clothing for female
Metahuman Rig Transfer Tool
Talking head from speech synthesis
Batch export and Import for maya
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